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Junior Computer Academy is a place where students learn about technologies that the world will use in the future.

The curriculum develops universal skills, useful for everyone.

Children create their own projects in teams and individually. Collaboration develops an ability to cooperate, plan and achieve goals. Whatever your child will be doing in the future,the knowledge and skills gained at the Junior Computer Academy will be invaluable

Values

Relevance
Professionalism, Excellence

The training process at the Junior Computer Academy is based on three essential components of effective education:

Current curriculum

Your child acquires the necessary relevant knowledge and skills that will make him or her a champion in the future.

Team of professionals

Our experts will inspire an interest in learning, train how to create projects, and work independently or in a team.

Friendly environment

We believe that modern education is a partnership between trainers and students, where we all follow one goal. With access to modern equipment and technology, we develop skills for a successful future.

For whom

Our Educational
Approach

For children
from 7 to 8 y.o.
The computer is not only a gadget, but also a tool for self-expression and development. Your child will learn about computer technology, the Internet, and network security, and create their own games and LEGO robots.
For school students
from 9 to 12 y.o.
Your child will learn from scratch how to create technical projects and develop computer games, websites and unique technical solutions.
Training

How we teach

Maximal practical training
Junior Computer Academy education is practice based. Each theoretical block is supported by a variety of practical tasks. No boring lectures, memorizing or teacher-centred learning. Through gamification and project based learning - your child not only works on exciting assignments, but also earns their own “academic” currency. Parents can check the online platform at any time and follow up on their child's progress and success.
IT professions test drive
While studying at the IT Nova, your child will be able to determine whether he/ she likes one or another area of the industry and choose certain subjects for indepth learning or to master in the future
Curriculum

Syllabus

Our training program is based on the unique methodology, which is recognized by leading international organizations

For children 9 - 12 y.o.

  • Introduction to Computer Science
  • Cyber security
  • Game Design
  • Creating 3D games in Kodu GameLab
  • Basics of programming using Scratch
  • Python Programming
  • Blogging and Youtube Channels
  • LEGO Robotics
  • Games development in Construct
  • 3D-design and 3D-print
  • Web Design and Development
  • Photolab and digital image processing
  • Designing of Virtual Worlds

For children 13 - 15 y.o.

  • Programming of Arduino Microcontrollers
  • Digital Art
  • Augmented reality mobile applications development
  • Python Web Application Development
  • 3D animation
  • Innovation technologies and argumented reality
  • Game development using Unity
  • Startup and freelance
  • Introduction to Computer Science
  • Internet and online security
  • LEGO Robotics
  • Game design and creation of elements of the environment in Adobe Photoshop
Kids will be able to

Upon graduation of the course students will be able to

  • Choose a direction in IT and understand future perspectives
  • Develop websites, take photo and video, design and program
  • Use a computer as a tool for intellectual development and creative expression
  • Create computer games using advanced software
  • Create web projects: from designing to launching online
  • Understand current trends in robotics and design smart home gadgets
  • Create animations and cartoons, create and prepare 3D-objects for 3D printing
  • Work with virtual reality and create virtual worlds
  • Interact in a team, be smart, make quick decisions, find creative solutiuons
How we teach

How we teach

Our students become true friends. Driven by the common goal to become successful, they work on joint projects and startups, following common interests in computer science.

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